Run, double-jump, and dash-roll through a twilight forest to rekindle three ancient beacons.
Glimmerfall puts you in the paws of a little ember fox whose tail still carries the last warm light of the dusk. The three old beacons of the vale have gone cold — and it falls to you to run, leap, and dash through the twilight wilds to rekindle them.
Tight, forgiving movement built for flow: double jumps, a swift ember dash-roll you can cancel into a jump, coyote time and jump buffering so every leap feels fair. Land on dozing shade imps to scatter them, dodge thorn spikes, ride drifting stone slabs across the drops, and gather teal light shards hidden along the high routes.
Kindle lantern checkpoints to light your way back, keep your three hearts, and light every beacon to bring the vale back to life. A warm chiptune score, drifting fireflies, and a hand-painted dusk carry you the whole way.
이곳의 게임은 한 문장에서 시작됩니다
“make a dreamy pixel art platformer”
로그인 하여 댓글을 남기세요.
아직 댓글이 없습니다. 첫 번째로 남겨보세요!
게임 아이디어를 간단한 한국어로 설명하고 실현되는 것을 지켜보세요.
무료로 시작하기제공 Tesana