Grade 4 Maths Champion is a Maths adventure — four big, colourful learning worlds built for 9–10 year olds, guided every step of the way by Hurly the Owl, the school's friendly tutor.
Slice up a fraction pizza and learn what the top and bottom numbers really mean, then serve exactly what Chef Hurly orders. Build giant numbers out of thousands, hundreds, tens and ones blocks and smash them apart in the expanded form. Light up the 10×10 dot grid to see why times tables work, break sums into boxes with the area method, then race the clock in the 60-second Speed Dash. Finally, hop along the number line with Hopper the Frog — big friendly hops first, small hops last — to master addition and subtraction up to the thousands.
Every correct answer earns Hurly Stars; streaks light up, mastery badges appear on the menu, and confetti rains whenever a module is conquered. Each module starts with a gentle Explore mode before the Practice challenges, hints are always one tap away, and progress saves automatically. Built around the South African CAPS Grade 4 curriculum — maths practice that actually feels like play.
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“Make a fun math adventure for school kids!”
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