Nine days after the Gridfall, the city is a graveyard of dead traffic and burning barrels. You are Alex Vance, crossing a blacked-out urban district on foot while your sister Maya broadcasts from the top of the Grand Tower on a hand-built radio repeater. Her voice is the only clear thing left on the air — and the only map you have.
Survive the streets. Hunger and thirst tick down with every block; sprint on limited stamina, manage what little food and water you scavenge, and keep your flashlight ready for the dark stretches between the fires. The sodium streetlights, wrecked cars and barricades are more than scenery — they are the route Maya talks you through, one radio transmission at a time.
Follow the mission chain through the district: reach the ruined clinic for the antibiotics, wake the dead substation on the east side, then cross the avenues to the Grand Tower plaza while the grid flickers back to life around you. Reach Maya and the city breathes again; fall short and the district keeps another one.
A cinematic third-person survival walk through a rain-hazed, dusk-lit city — atmospheric, story-driven, and playable in a single sitting.
게임 아이디어를 간단한 한국어로 설명하고 실현되는 것을 지켜보세요.
무료로 시작하기제공 Tesana