Step onto Solstice Avenue and follow the marker toward your first ride.
Nova City: Streets of Power puts you at street level in Mariner’s Reach, a sunlit 3D district of palm-lined roads, broad sidewalks, and angular city buildings. A third-person view frames your character against a muted coastal palette and long afternoon shadows.
The opening story mission, First Drive, points you toward a marked Aster sedan. An on-screen distance marker, mission panel, and interaction prompt keep your next objective clear: approach the waiting vehicle.
The landscape interface features a virtual movement stick, jump, sprint, attack, and enter buttons, plus a drag-to-look hint. A street-grid mini-map, health bar, currency display, and pause button round out the clean, teal-accented HUD.
로그인 하여 댓글을 남기세요.
아직 댓글이 없습니다. 첫 번째로 남겨보세요!
게임 아이디어를 간단한 한국어로 설명하고 실현되는 것을 지켜보세요.
무료로 시작하기제공 Tesana