You are something small and hungry that fell out of the sky.
Your pod cracks open in a smoking crater on a tiny island, and everything around you is edible. Sticks, pebbles, glowing mushrooms, the shards of your own ship — drink them all in and they become Matter, Energy and Soul. Hunt the spiders that skitter through the grass and take the living essence they leave behind.
Absorb enough and something wakes up inside you. Suddenly the ground itself is on the menu: aim at any block of dirt, grass or stone, watch the grid light up around it, and pull it out of the world. Real holes. Real craters. Then flip to build mode and put those blocks back somewhere else entirely — stack a tower, bridge a gap, reshape the coastline.
Bring all three resources together and you can do more than move the world around. You can grow something new out of it.
A compact sandbox about taking a place apart and making it yours.
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