One wrong step and the office you knew became something else: endless yellow rooms, damp carpet, and the buzz of fluorescent lights that never turn off. No windows. No doors that lead anywhere. But somewhere in the maze there is an exit — and the breaker panel next to it is missing its fuses.
Explore a procedurally generated Level 0 that is different every run. Scavenge fuses from the deep dead-ends, drink almond water to hold your mind together, and keep your flashlight alive — the dark pockets of the maze erode your sanity, and at zero, you surrender to whatever lives here.
Because you are not alone. The first fuse wakes something that walks the halls — and every fuse after that makes it faster. Break its line of sight, crouch behind pillars, spend your sprint wisely, and run for the exit when the power comes on.
Grain, fog, flickering tubes, whispers at the edge of hearing and a heartbeat that gets louder the closer it gets. Headphones recommended — you'll hear it before you see it.
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