The colony world of Kelth Reach is being eaten. A living magenta tide — the Xarn Brood — is creeping outward from its hives, and the last Solaris Directorate garrison answers to you.
Build your base, mine the crystal fields, tap the gas vents and turn raw ground into a war machine: shielded troopers, long-range siege walkers, and gunships that ignore the terrain entirely. Every structure you raise unlocks something new, and every upgrade you research shows up instantly on the front line.
Two armies that play nothing alike. Directorate machines regenerate energy shields between fights and out-range anything the Brood can field. The Brood doesn't care — it grows creep across the map, and everything standing on that creep moves faster and heals. Push the tide back or drown in it.
Destroy every Xarn structure on the map to win. Lose your base and the colony falls.
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